Formation of metacognitive competences through creating games

Authors

DOI:

https://doi.org/10.55630/mem.2025.54.167-172

Keywords:

educational games, project method, artificial intelligence, mathematics, metacognitive skills

Abstract

This article explores the possibilities of forming metacognitive competencies through the use of the project method for creating educational games in mathematics classes. The project stimulates creativity, non-standard thinking and teamwork, overcoming traditional difficulties in motivating students. The method demonstrates potential for integration with the STEM approach and various technologies, which offers new opportunities for modernizing the educational process.

Author Biographies

Lyuba Petrova, Faculty of Mathematics and Informatics, Konstantin Preslavsky University of Shumen, Shumen, Bulgaria

Faculty of Mathematics and Informatics
Konstantin Preslavsky University of Shumen
115, Universitetska Str.
9700 Shumen, Bulgaria

Nataliya Pavlova, Faculty of Mathematics and Informatics, Konstantin Preslavsky University of Shumen, Shumen, Bulgaria

Faculty of Mathematics and Informatics
Konstantin Preslavsky University of Shumen
115, Universitetska Str.
9700 Shumen, Bulgaria

References

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D. Dzaky, R. Hartanto, S. Fauziati, R. Bierig. How educational game can improve the player’s metacognitive skills, Jurnal Informatika dan Komputer, Vol. 7, No. 1. (2024). pp. 1-7, DOI: 10.33387/jiko.v7i1.6363

J. Mathews. Meta Competency Analysis (December 3, 2013). http://dx.doi. org/10.2139/ssrn.2363301

J. Stariradeva, V. Marinova, V. (2015). Computer component of professionalco mpetence of teachers of mathematics and its formation. The 13th International Conference Information Technologies and Management. Riga, Latvia. (2015). p. 120 – 124.

R. Kanungo, S. Misra. Managerial Resourcefulness: A Reconceptualization of Management Skills. Human Relations, 45(12), (1992), 1311-1332. https://doi.org/10.1177/001872679204501204

T. Chehlarova. Computer Models for Playing Billiards Using Frontal Shot, Mathematics and Informatics. 65(2). (2022).131 – 138, DOI: https://doi.org/10.53656/math2022-2-1-com

TEAL Center Fact Sheet No. 4: Metacognitive Processes, https://lincs.ed.gov/state-resources/federal-initiatives/teal/guide/metacognitive

Published

2025-03-27

How to Cite

[1]
Petrova Л. and Pavlova Н. 2025. Formation of metacognitive competences through creating games. Mathematics and Education in Mathematics. 54, (Mar. 2025), 167–172. DOI:https://doi.org/10.55630/mem.2025.54.167-172.

Issue

Section

Section C: Education in Mathematics